Untangling the relationship between spatial skills, game features, and gender in a video game H Wauck, Z Xiao, PT Chiu, WT Fu Proceedings of the 22nd International Conference on Intelligent User …, 2017 | 11 | 2017 |
Supporting spatial skill learning with gesture-based embodied design PT Chiu, H Wauck, Z Xiao, Y Yao, WT Fu 23rd International Conference on Intelligent User Interfaces, 67-71, 2018 | 9 | 2018 |
Cubicle: An adaptive educational gaming platform for training spatial visualization skills Z Xiao, H Wauck, Z Peng, H Ren, L Zhang, S Zuo, Y Yao, WT Fu 23rd International Conference on Intelligent User Interfaces, 91-101, 2018 | 9 | 2018 |
A data-driven, multidimensional approach to hint design in video games H Wauck, WT Fu Proceedings of the 22nd international conference on intelligent user …, 2017 | 9 | 2017 |
Analyzing the effect of avatar self-similarity on men and women in a search and rescue game H Wauck, G Lucas, A Shapiro, A Feng, J Boberg, J Gratch Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 8 | 2018 |
Sorting permutations: Games, genomes, and cycles KLM Adamyk, E Holmes, GR Mayfield, DJ Moritz, M Scheepers, ... Discrete Mathematics, Algorithms and Applications 9 (05), 1750063, 2017 | 8 | 2017 |
From in the class or in the wild? Peers provide better design feedback than external crowds H Wauck, YC Yen, WT Fu, E Gerber, SP Dow, BP Bailey Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 8 | 2017 |
Game features and individual differences: What makes a spatial skill training video game effective? H Wauck Proceedings of the 22nd International Conference on Intelligent User …, 2017 | 6 | 2017 |
A scalable online platform for evaluating and training visuospatial skills of engineering students Z Xiao, Y Yao, CH Yen, S Dey, H Wauck, JM Leake, B Woodard, ... ASEE Annual Conference and Exposition, Conference Proceedings 2017, 2017 | 5 | 2017 |
Yu-Chun (Grace) Yen, Wai-Tat Fu, Elizabeth Gerber, Steven P. Dow, and Brian P. Bailey. 2017. From in the Class or in the Wild?: Peers Provide Better Design Feedback Than … H Wauck ACM Conference on Human Factors in Computing Systems, 5580-5591, 0 | 5 | |
A Player-Centric Approach to Designing Spatial Skill Training Games HC Wauck, ED Mekler, WT Fu Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 4 | 2019 |
A testbed for fun and effective features in spatial skill training games H Wauck, B Bailey Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019 | 2 | 2019 |
Sorting permutations: Games, genomes and graphs K Adamyk, E Holmes, G Mayfield, DJ Moritz, M Scheepers, BE Tenner, ... arXiv preprint arXiv:1410.2353, 2014 | 1 | 2014 |
A Data-Driven, Player-Centric Approach to Evaluating Spatial Skill Training Games H Wauck, BS Woodard, Z Xiao, TW Li, BP Bailey Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020 | | 2020 |
A data-driven, player-centric approach to designing spatial skill training video games HC Wauck University of Illinois at Urbana-Champaign, 2020 | | 2020 |
Exploring the Development of Spatial Skills in a Video Game H Wauck Companion Publication of the 21st International Conference on Intelligent …, 2016 | | 2016 |
Ciliate genome remodeling C Anderson, M Scheepers, M Warner, H Wauck | | |
Intrinsic and Extrinsic Motivation in Design Critique S Ahsan, O Alebiosu, H Wauck, J Zhang | | |