Helen Wauck
Title
Cited by
Cited by
Year
Untangling the relationship between spatial skills, game features, and gender in a video game
H Wauck, Z Xiao, PT Chiu, WT Fu
Proceedings of the 22nd International Conference on Intelligent User …, 2017
112017
Supporting spatial skill learning with gesture-based embodied design
PT Chiu, H Wauck, Z Xiao, Y Yao, WT Fu
23rd International Conference on Intelligent User Interfaces, 67-71, 2018
92018
Cubicle: An adaptive educational gaming platform for training spatial visualization skills
Z Xiao, H Wauck, Z Peng, H Ren, L Zhang, S Zuo, Y Yao, WT Fu
23rd International Conference on Intelligent User Interfaces, 91-101, 2018
92018
A data-driven, multidimensional approach to hint design in video games
H Wauck, WT Fu
Proceedings of the 22nd international conference on intelligent user …, 2017
92017
Analyzing the effect of avatar self-similarity on men and women in a search and rescue game
H Wauck, G Lucas, A Shapiro, A Feng, J Boberg, J Gratch
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
82018
Sorting permutations: Games, genomes, and cycles
KLM Adamyk, E Holmes, GR Mayfield, DJ Moritz, M Scheepers, ...
Discrete Mathematics, Algorithms and Applications 9 (05), 1750063, 2017
82017
From in the class or in the wild? Peers provide better design feedback than external crowds
H Wauck, YC Yen, WT Fu, E Gerber, SP Dow, BP Bailey
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
82017
Game features and individual differences: What makes a spatial skill training video game effective?
H Wauck
Proceedings of the 22nd International Conference on Intelligent User …, 2017
62017
A scalable online platform for evaluating and training visuospatial skills of engineering students
Z Xiao, Y Yao, CH Yen, S Dey, H Wauck, JM Leake, B Woodard, ...
ASEE Annual Conference and Exposition, Conference Proceedings 2017, 2017
52017
Yu-Chun (Grace) Yen, Wai-Tat Fu, Elizabeth Gerber, Steven P. Dow, and Brian P. Bailey. 2017. From in the Class or in the Wild?: Peers Provide Better Design Feedback Than …
H Wauck
ACM Conference on Human Factors in Computing Systems, 5580-5591, 0
5
A Player-Centric Approach to Designing Spatial Skill Training Games
HC Wauck, ED Mekler, WT Fu
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
42019
A testbed for fun and effective features in spatial skill training games
H Wauck, B Bailey
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019
22019
Sorting permutations: Games, genomes and graphs
K Adamyk, E Holmes, G Mayfield, DJ Moritz, M Scheepers, BE Tenner, ...
arXiv preprint arXiv:1410.2353, 2014
12014
A Data-Driven, Player-Centric Approach to Evaluating Spatial Skill Training Games
H Wauck, BS Woodard, Z Xiao, TW Li, BP Bailey
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
2020
A data-driven, player-centric approach to designing spatial skill training video games
HC Wauck
University of Illinois at Urbana-Champaign, 2020
2020
Exploring the Development of Spatial Skills in a Video Game
H Wauck
Companion Publication of the 21st International Conference on Intelligent …, 2016
2016
Ciliate genome remodeling
C Anderson, M Scheepers, M Warner, H Wauck
Intrinsic and Extrinsic Motivation in Design Critique
S Ahsan, O Alebiosu, H Wauck, J Zhang
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