Gustavo Fortes Tondello
Title
Cited by
Cited by
Year
The Gamification User Types Hexad Scale
GF Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
2512016
Personalizing persuasive strategies in gameful systems to gamification user types
R Orji, GF Tondello, LE Nacke
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
862018
The QoS-MO Ontology for Semantic QoS Modeling
GF Tondello, F Siqueira
Proceedings of the 2008 ACM Symposium on Applied Computing, 2336-2340, 2008
652008
Elements of gameful design emerging from user preferences
GF Tondello, A Mora, LE Nacke
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
622017
Recommender systems for personalized gamification
GF Tondello, R Orji, LE Nacke
Adjunct Publication of the 25th Conference on User Modeling, Adaptation and …, 2017
502017
Empirical Validation of the Gamification User Types Hexad Scale in English and Spanish
GF Tondello, A Mora, A Marczewski, LE Nacke
International Journal of Human-Computer Studies 127, 95-111, 2018
402018
Heuristic evaluation for gameful design
GF Tondello, DL Kappen, ED Mekler, M Ganaba, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
392016
A theory of gamification principles through goal-setting theory
G Fortes Tondello, H Premsukh, L Nacke
Hawaii International Conference on System Sciences, 2018
382018
A framework and taxonomy of videogame playing preferences
GF Tondello, RR Wehbe, R Orji, G Ribeiro, LE Nacke
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
362017
Effect of personalized gameful design on student engagement
A Mora, GF Tondello, LE Nacke, J Arnedo-Moreno
2018 IEEE Global Engineering Education Conference (EDUCON), 1925-1933, 2018
272018
The HEXAD Gamification User Types Questionnaire: Background and Development Process
L Diamond, GF Tondello, A Marczewski, LE Nacke, M Tscheligi
Workshop on Personalization in Serious and Persuasive Games and Gamified …, 2015
262015
Defining gameful experience as a psychological state caused by gameplay: Replacing the term ‘Gamefulness’ with three distinct constructs
RN Landers, GF Tondello, DL Kappen, AB Collmus, ED Mekler, LE Nacke
International Journal of Human-Computer Studies 127, 81-94, 2018
242018
" The Collecting Itself Feels Good" Towards Collection Interfaces for Digital Game Objects
ZO Toups, NK Crenshaw, RR Wehbe, GF Tondello, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
242016
Towards a Trait Model of Video Game Preferences
GF Tondello, D Valtchanov, A Reetz, RR Wehbe, R Orji, LE Nacke
International Journal of Human–Computer Interaction, 2018
212018
A comparison of system-controlled and user-controlled personalization approaches
R Orji, K Oyibo, GF Tondello
Adjunct publication of the 25th conference on user modeling, adaptation and …, 2017
142017
On the automatic configuration of application-oriented operating systems
GF Tondello, AA Frohlich
The 3rd ACS/IEEE International Conference onComputer Systems and …, 2005
132005
“I don’t fit into a single type”: A Trait Model and Scale of Game Playing Preferences
GF Tondello, K Arrambide, G Ribeiro, AJ Cen, LE Nacke
IFIP Conference on Human-Computer Interaction, 375-395, 2019
122019
Player Characteristics and Video Game Preferences
GF Tondello, LE Nacke
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
112019
An introduction to gamification in human-computer interaction
GF Tondello
XRDS: Crossroads, The ACM Magazine for Students 23 (1), 15-17, 2016
112016
Gamification: Tools and techniques for motivating users
GF Tondello, LE Nacke
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
92018
The system can't perform the operation now. Try again later.
Articles 1–20