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Murat Haciomeroglu
Murat Haciomeroglu
Verified email at gazi.edu.tr
Title
Cited by
Cited by
Year
Classification of trashnet dataset based on deep learning models
RA Aral, ŞR Keskin, M Kaya, M Hacıömeroğlu
2018 IEEE International Conference on Big Data (Big Data), 2058-2062, 2018
1802018
Silhouette extraction from street view images
B Mutlu, M Hacıömeroğlu, GM Serdar, M Dikmen, H Sever
International Journal of Advanced Robotic Systems 11 (7), 114, 2014
152014
Distributing pedestrians in a virtual environment
M Haciomeroglu, RG Laycock, AM Day
2007 International Conference on Cyberworlds (CW'07), 152-159, 2007
152007
A path-based multi-agent navigation model
CY Ozcan, M Haciomeroglu
The Visual Computer 31 (6), 863-872, 2015
142015
Dynamically populating large urban environments with ambient virtual humans
M Haciomeroglu, RG Laycock, AM Day
Computer Animation and Virtual Worlds 19 (3‐4), 307-317, 2008
142008
A GPU-assisted hybrid model for real-time crowd simulations
M Haciomeroglu, O Barut, CY Ozcan, H Sever
Computers & graphics 37 (7), 862-872, 2013
132013
Automatic spatial analysis and pedestrian flow control for real-time crowd simulation in an urban environment
M Haciomeroglu, RG Laycock, AM Day
The Visual Computer 24, 889-899, 2008
72008
Congestion-free multi-agent navigation based on velocity space by using cellular automata
M Haciomeroglu
Adaptive Behavior 24 (1), 18-26, 2016
62016
GPU Hızlandırmalı Veri Demetleme Algoritmalarının İncelenmesi
NM ÇETİN, M HACIÖMEROĞLU
AJIT-e: Academic Journal of Information Technology 4 (11), 19-59, 2013
62013
Real-time collision-free linear trajectory generation on GPU for crowd simulations
O Barut, M Haciomeroglu
The Visual Computer 31, 843-852, 2015
52015
Fuzzy logic controlled pedestrian groups in urban environments
M Haciomeroglu, R Laycock, A Day
Motion in Games: 5th International Conference, MIG 2012, Rennes, France …, 2012
52012
Hardware‐accelerated dynamic clustering of virtual crowd members
M Haciomeroglu, CY Ozcan, O Barut, L Seckin, H Sever
Computer Animation and Virtual Worlds 24 (2), 143-153, 2013
42013
A time‐based global path planning strategy for crowd navigation
CY Ozcan, E Akcapinar Sezer, M Haciomeroglu
Computer Animation and Virtual Worlds 30 (2), e1864, 2019
32019
Combining GPU-generated linear trajectory segments to create collision-free paths for real-time ambient crowds
O Barut, M Haciomeroglu, EA Sezer
Graphical Models 99, 31-45, 2018
32018
Illusive crowd
Ö BARUT, M HACIÖMEROĞLU, C ÖZCAN
32014
Perceptual evaluation of maneuvering motion illusion for virtual pedestrians
O Barut, M Haciomeroglu, E Akcapinar Sezer
The Visual Computer 34, 1119-1128, 2018
22018
How does language model size effects speech recognition accuracy for the Turkish language?
B Asefisaray, E Mengüşoğlu, M HACIÖMEROĞLU, H Sever
Pamukkale Üniversitesi Mühendislik Bilimleri Dergisi 22 (2), 100-105, 2016
22016
A dynamic exit choice method for real-time indoor evacuation scenarios
O Barut, M Haciomeroglu, CY Ozcan, H Sever
Proceedings of Eurasia Graphics, 2014
22014
Survey of GPU Accelerated Data Clustering Algorithms
NM ÇETIN, M Haciomeroglu
AJIT-e 4 (11), 19, 2013
12013
Populating virtual urban environments with crowds of pedestrians in real-time
M Haciomeroglu
University of East Anglia, 2009
12009
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Articles 1–20