Product design, semantics and emotional response O Demirbilek, B Sener Ergonomics 46 (13-14), 1346-1360, 2003 | 530 | 2003 |
The potential for the bespoke industrial designer RI Campbell, RJ Hague, B Sener, PW Wormald The Design Journal 6 (3), 24-34, 2003 | 69 | 2003 |
An evaluation of haptic feedback modelling during industrial design practice M Evans, D Wallace, D Cheshire, B Sener Design Studies 26 (5), 487-508, 2005 | 64 | 2005 |
Evaluating a haptic modelling system with industrial designers B Sener, P Wormald, I Campbell proceedings of the EuroHaptics International Conference, 8-10, 2002 | 42 | 2002 |
User evaluation of HCI concepts for defining product form B Sener, P Wormald Design studies 29 (1), 12-29, 2008 | 30 | 2008 |
Embracing material surface imperfections in product design O Pedgley, B Şener, D Lilley, B Bridgens International Journal of Design, 2018 | 26 | 2018 |
Incorporating the freeform haptic modelling system into new product development B Sener, O Pedgley, P Wormald, I Campbell Proceedings of EuroHaptics, 2003 | 26 | 2003 |
Towards' virtual clay'modelling-challenges and recommendations: a brief summary of the literature B Sener, P Wormald, I Campbell DS 30: Proceedings of DESIGN 2002, the 7th International Design Conference …, 2002 | 22 | 2002 |
A design language for products: designing for happiness O Demirbilek, B Sener Proceedings of the International Conference on Affective Human Factors …, 2001 | 22 | 2001 |
Design for luxury front-seat passenger infotainment systems with experience prototyping through VR G Sen, B Sener International Journal of Human–Computer Interaction 36 (18), 1714-1733, 2020 | 17 | 2020 |
Emotionally rich products: the effect of childhood heroes, comics and cartoon characters O Demirbilek, B Sener Design and Emotion, 318-325, 2004 | 15 | 2004 |
Rethinking digital industrial design: a mandate for virtual workshops and intelligent environments B Sener Digital Creativity 18 (4), 193-206, 2007 | 13 | 2007 |
Reklam İçin İnternet, İnternet İçin Reklam B Şener Marketing Türkiye 197, 82, 1999 | 13 | 1999 |
Creating awareness of sleep-wake hours by gamification E Ilhan, B Sener, H Hacihabiboğlu Persuasive Technology: 11th International Conference, PERSUASIVE 2016 …, 2016 | 10 | 2016 |
The future of computer use in product design B Sener, P Wormald Proceedings CADE 2001-Computers, 2001 | 10 | 2001 |
Improving sleep-wake behaviors using mobile app gamification AE Ilhan, B Sener, H Hacihabiboglu Entertainment Computing 40, 100454, 2022 | 9 | 2022 |
Consumers’ emotional responses to brands and branded products A Karahanoğlu, B Sener Design Principles and Practices: An International Journal 3 (1), 323-340, 2009 | 9 | 2009 |
Novel multimodal interaction for industrial design B Sener, O Pedgley INTECH Open Access Publisher, 2008 | 9 | 2008 |
‘In Touch’ With Consumers: Freeform® as a Co-Design Tool for Real-Time Concept Modification B Sener, T Van Rompuy The Design Journal 8 (1), 14-27, 2005 | 9 | 2005 |
A Rendezvouz with the Cartoon Characters in Consumer Products O Demirbilek, B Sener, N Marshall, A Jonker Fourth International Design and Emotion Conference, 2004 | 8 | 2004 |