Assessing computational thinking process using a multiple evaluation approach Y Allsop International journal of child-computer interaction 19, 30-55, 2019 | 124 | 2019 |
Teachers' Experience and Reflections on Game-Based Learning in the Primary Classroom: Views from England and Italy Y Allsop, J Jessel International Journal of Game Based Learning 5 (1), 1-17, 2015 | 95 | 2015 |
Teachers’ Beliefs About Game Based Learning; A Comparative Study of Pedagogy, Curriculum and Practice in Italy, Turkey And the UK. Y Allsop, E Yeniman, M Screpanti 7th ECGBL Conference Proceeding 1, 1-10, 2013 | 57 | 2013 |
A reflective study into children's cognition when making computer games Y Allsop British Journal of Educational Technology 47 (4), 665-679, 2016 | 30 | 2016 |
Does Collaboration Occur when Children Are Learning with the Support of a Wiki?. Y Allsop Turkish Online Journal of Educational Technology-TOJET 10 (4), 130-137, 2011 | 18 | 2011 |
Master teachers in computing: What have we achieved? N Smith, Y Allsop, H Caldwell, D Hill, Y Dimitriadi, AP Csizmadia Proceedings of the Workshop in Primary and Secondary Computing Education, 21-24, 2015 | 13 | 2015 |
Does technology improve learning–the value of constructivist approaches to technology-based learning Y Allsop ICT in Practice 16, 2016 | 11 | 2016 |
Exploring the educational value of children's game authoring practices: A primary school case study Y Allsop Proceedings of the European Conference on Games Based Learning, 21-30, 2012 | 11 | 2012 |
Computer science: The silent ‘C’in ‘STEM’ Y Allsop Creating the coding generation in primary schools, 119-128, 2017 | 5 | 2017 |
Primary Computing in Action Y Allsop, B Sedman | 5 | 2015 |
Creating the coding generation in primary schools: A practical guide for cross-curricular teaching S Humble Routledge, 2017 | 4 | 2017 |
Reflections on applying a criteria to evaluate a serious game D Farrell, Y Allsop, O Shabalina, P Grace, C Malliarakis Communications in Computer and Information Science, 734-747, 2015 | 3 | 2015 |
The Impact of COVID-19 on Higher Education: A Systematic Literature Review of Pedagogical Approaches and Challenges R Struthers, Y Allsop, F Kalelioğlu, E Rzyankina Learning with Technologies and Technologies in Learning: Experience, Trends …, 2022 | 2 | 2022 |
STEM in the Primary Curriculum H Caldwell Learning Matters, 2019 | 2 | 2019 |
An Examination of Children's Thinking, Learning and Metacognition When Making Computer Games. Y Allsop Online Submission, 2019 | 1 | 2019 |
Children's Perception of Learning with Educational Games Using iPod Touches. Y Allsop 7th International Technology, Education and Development Conference, 4008-4017, 2013 | 1 | 2013 |
Framing identities using shelfies: Bridging private and professional spaces Y Allsop, E Rzyankina, N Kucirkova, J Rowsell, J Wildfeuer, S Zhao Digital Culture & Education 14 (2), 27-36, 2022 | | 2022 |
What shelfies can tell us about pandemic life Y Allsop, E Rzyankinad, S Zhao, J Rowsell Digital Culture and Education 14 (2), 2022 | | 2022 |
From building blocks to programming: Investigating how best to integrate computational thinking into early years settings M Aslan, D Struthers, Y Allsop UCL Institute of Education Doctoral Poster Conference, 2021 | | 2021 |
Case study report Y Allsop | | 2018 |