Simone Kriglstein
Title
Cited by
Cited by
Year
Visualization-based analysis of gameplay data–a review of literature
G Wallner, S Kriglstein
Entertainment Computing 4 (3), 143-155, 2013
862013
A comprehensive view on user studies: Survey and open issues for mobile TV
S Buchinger, S Kriglstein, H Hlavacs
Proceedings of the 7th European Conference on Interactive TV and Video, 179-188, 2009
652009
HOMIE: an artificial companion for elderly people
S Kriglstein, G Wallner
CHI'05 extended abstracts on Human factors in computing systems, 2094-2098, 2005
652005
A spatiotemporal visualization approach for the analysis of gameplay data
G Wallner, S Kriglstein
Proceedings of the SIGCHI conference on human factors in computing systems …, 2012
592012
A survey on user studies and technical aspects of mobile multimedia applications
S Buchinger, S Kriglstein, S Brandt, H Hlavacs
Entertainment Computing 2 (3), 175-190, 2011
512011
TimeCleanser: A visual analytics approach for data cleansing of time-oriented data
T Gschwandtner, W Aigner, S Miksch, J Gärtner, S Kriglstein, M Pohl, ...
Proceedings of the 14th international conference on knowledge technologies …, 2014
412014
A visualization approach for difference analysis of process models and instance traffic
S Kriglstein, G Wallner, S Rinderle-Ma
Business Process Management, 219-226, 2013
382013
PLATO: A visual analytics system for gameplay data
G Wallner, S Kriglstein
Computers & Graphics 38, 341-356, 2014
302014
Eva: Visual analytics to identify fraudulent events
RA Leite, T Gschwandtner, S Miksch, S Kriglstein, M Pohl, E Gstrein, ...
IEEE transactions on visualization and computer graphics 24 (1), 330-339, 2017
292017
Pep up your time machine: Recommendations for the design of information visualizations of time-dependent data
S Kriglstein, M Pohl, M Smuc
Handbook of human centric visualization, 203-225, 2014
282014
Knoocks-a visualization approach for owl lite ontologies
S Kriglstein, G Wallner
2010 International Conference on Complex, Intelligent and Software Intensive …, 2010
282010
Knoocks: New visualization approach for ontologies
S Kriglstein, R Motschnig-Pitrik
2008 12th International Conference Information Visualisation, 163-168, 2008
242008
Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play
R Perry, A Drachen, A Kearney, S Kriglstein, LE Nacke, R Sifa, G Wallner, ...
Computers in Human Behavior 79, 202-210, 2018
232018
Game user telemetry in practice: A case study
G Wallner, S Kriglstein, F Gnadlinger, M Heiml, J Kranzer
Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014
202014
Using lag-sequential analysis for understanding interaction sequences in visualizations
M Pohl, G Wallner, S Kriglstein
International Journal of Human-Computer Studies 96, 54-66, 2016
192016
Design and evaluation of the educational game DOGeometry a case study
G Wallner, S Kriglstein
Proceedings of the 8th International Conference on Advances in Computer …, 2011
192011
Animation for time-oriented data: An overview of empirical research
S Kriglstein, M Pohl, C Stachl
2012 16th International Conference on Information Visualisation, 30-35, 2012
162012
User requirements analysis on ontology visualization
S Kriglstein
2009 International Conference on Complex, Intelligent and Software Intensive …, 2009
162009
A user study of different gameplay visualizations
S Kriglstein, G Wallner, M Pohl
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
152014
Comparative visualization of player behavior for serious game analytics
G Wallner, S Kriglstein
Serious games analytics, 159-179, 2015
142015
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