Nacir Bouali
Title
Cited by
Cited by
Year
Blockchain technology and gamification-conditions and opportunities for education
SS Oyelere, L Tomczyk, N Bouali, FJ Agbo
Adult Education 2018-Transformation in the Era of Digitization and …, 2019
172019
Exploring the trends of educational virtual reality games: a systematic review of empirical studies
SS Oyelere, N Bouali, R Kaliisa, G Obaido, AA Yunusa, ER Jimoh
Smart Learning Environments 7 (1), 1-22, 2020
62020
Imikode: A VR game to introduce OOP concepts
N Bouali, E Nygren, SS Oyelere, J Suhonen, V Cavalli-Sforza
Proceedings of the 19th Koli Calling International Conference on Computing …, 2019
62019
An Effective Approach for Transforming Use Cases Specifications into Class Diagram
M Akour, B Falah, B Madi, N Bouali
Advanced Science Letters 22 (10), 2972-2976, 2016
32016
A UML approach for designing a VR-based smart learning environment for programming education
FJ Agbo, SS Oyelere, N Bouali
2020 IEEE Frontiers in Education Conference (FIE), 1-5, 2020
22020
ICT for learning and inclusion in Finland
SS Oyelere, N Bouali, FJ Agbo, J Suhonen
ICT for learning and inclusion in Latin America and Europe, 119, 2019
12019
AUI Story Maker: Animation Generation from Natural Language
N Bouali, V Cavalli-Sforza
International Conference on Artificial Intelligence in Education, 424-428, 2018
12018
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