Adam Nash
Title
Cited by
Cited by
Year
FCJ-148 Affect and the Medium of Digital Data.
A Nash
The Fibreculture Journal, 2012
182012
FCJ-173 Being and Media: Digital ontology after the event of the end of media
J Clemens, A Nash
The Fibreculture Journal, 2015
122015
Two families: dynamical policy models in interactive storytelling
F Zambetta, A Nash, P Smith
Proceedings of the 4th Australasian conference on Interactive entertainment, 1-8, 2007
102007
Affect, people, and digital social networks
A Nash
Emotions, technology, and social media, 3-23, 2016
72016
Real time art engines 3: post-convergent creative practice in MUVEs
A Nash
Proceedings of the 4th Australasian Conference on interactive Entertainment, 1-3, 2007
62007
The radical productivity of play
A Nash, T Penney
9th international conference on the philosophy of computer games, BKT …, 2015
52015
On the very concept of digital ontology
J Clemens, A Nash
Digital Existence: Ontology, Ethics and Transcendence in Digital Culture, 2018
42018
Art imitates the Digital
A Nash
Lumina 11 (2), 110-125, 2017
32017
An aesthetics of digital virtual environments
A Nash
New Opportunities for Artistic Practice in Virtual Worlds, 1-22, 2015
32015
Game asset repetition
S Greuter, A Nash
Proceedings of the 2014 Conference on Interactive Entertainment, 1-5, 2014
32014
Seven theses on the concept of ‘post-convergence’
J Clemens, A Nash, GWF Hegel
Online article, 2010
32010
Take a good hard look at yourself: Autoscopia and the networked image.
J Clemens, A Nash
New Imaging: Transdisciplinary strategies for art beyond the new media 26 (2 …, 2009
22009
Contemplative interaction in mixed reality artworks
M Riley, A Nash
International Symposium on Electronic Art Annual Conference (ISEA 2014) 260, 266, 2016
12016
Recognition: combining human interaction and a digital performing agent
J McCormick, A Nash, S Hutchison, K Vincs, S Nahavandi, D Creighton
Proceedings of the 2014 Virtual Reality International Conference, 1-5, 2014
12014
Babelswarm
A Nash, C Dodds, J Clemens
12014
Multi-User Virtual Environments as a Post-Convergent Medium
A Nash, R Melbourne, J Power
RMIT University, 2010
12010
Icebreaker's last voyage becomes digital artwork
J McCormick, A Nash
Australian Antarctic Magazine, 28, 2020
2020
Actual Fantasy, Modulation Chains, and Swarms of Thought-Controlled Babel Drones
A Nash
The Future of Humanity: Revisioning the Human in the Posthuman Age, 205, 2019
2019
Eve of dust
J McCormick, A Nash, S Hutchison
SIGGRAPH Asia 2018 Art Gallery, 1-1, 2018
2018
Set theory ontology as an approach to gaming’s composite form
D Jayemanne, J Clemens, A Nash, J De Lappe
Digital Games Research Association Conference, 2017
2017
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Articles 1–20