John Laird
John Laird
Professor of Computer Science and Engineering, University of Michigan
Verified email at umich.edu - Homepage
Title
Cited by
Cited by
Year
Soar: An architecture for general intelligence
JE Laird, A Newell, PS Rosenbloom
Artificial intelligence 33 (1), 1-64, 1987
37061987
The Soar cognitive architecture
JE Laird
MIT press, 2019
9172019
Cognitive architectures: Research issues and challenges
P Langley, JE Laird, S Rogers
Cognitive Systems Research 10 (2), 141-160, 2009
8882009
Chunking in Soar: The anatomy of a general learning mechanism
JE Laird, PS Rosenbloom, A Newell
Machine learning 1 (1), 11-46, 1986
8841986
Introduction
J Laird, P Rosenbloom, A Newell
Universal Subgoaling and Chunking, 3-16, 1986
677*1986
Human-level AI's killer application: Interactive computer games
J Laird, M VanLent
AI magazine 22 (2), 15-15, 2001
5812001
Extending the Soar cognitive architecture
JE Laird
Frontiers in Artificial Intelligence and Applications 171, 224, 2008
4682008
Automated intelligent pilots for combat flight simulation
RM Jones, JE Laird, PE Nielsen, KJ Coulter, P Kenny, FV Koss
AI magazine 20 (1), 27-27, 1999
4551999
Intelligent agents for interactive simulation environments
M Tambe, WL Johnson, RM Jones, F Koss, JE Laird, PS Rosenbloom, ...
AI magazine 16 (1), 15-15, 1995
4371995
The Soar papers: Research on integrated intelligence
PS Rosenbloom, JE Laird, A Newell
Cambridge, MA: MIT Press, 1993
3521993
It knows what you're going to do: Adding anticipation to a Quakebot
JE Laird
Proceedings of the Fifth International Conference on Autonomous Agents, 385-392, 2001
3302001
Symbolic architectures for cognition
A Newell, PS Rosenbloom, JE Laird
Foundations of Cognitive Science, 93-131, 1989
3011989
Universal subgoaling and chunking: the automatic generation and learning of goal hierarchies
J Laird, P Rosenbloom, A Newell
Springer Science & Business Media, 1986
290*1986
A preliminary analysis of the Soar architecture as a basis for general intelligence
PS Rosenbloom, JE Laird, A Newell, R McCarl
Artificial Intelligence 47 (1-3), 289-325, 1991
2461991
Using a computer game to develop advanced AI
JE Laird
Computer 34 (7), 70-75, 2001
2302001
A gentle introduction to Soar, an architecture for human cognition
JF Lehman, JE Laird, P Rosenbloom
Invitation to cognitive science 4, 212-249, 1996
2151996
AI characters and directors for interactive computer games
B Magerko, J Laird, M Assanie, A Kerfoot, D Stokes
IAAI'04: Proceedings of the 16th conference on Innovative applications of …, 2004
2052004
A standard model of the mind: Toward a common computational framework across artificial intelligence, cognitive science, neuroscience, and robotics
JE Laird, C Lebiere, PS Rosenbloom
Ai Magazine 38 (4), 13-26, 2017
2002017
Integrating execution, planning, and learning in Soar for external environments
JE Laird, PS Rosenbloom
AAAI'90 Proceedings of the eighth National conference on Artificial …, 1993
1971993
Soar-RL: Integrating reinforcement learning with Soar
S Nason, JE Laird
Cognitive Systems Research 6 (1), 51-59, 2005
1772005
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