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Zeynep Gecu-Parmaksiz, Ph.D.
Zeynep Gecu-Parmaksiz, Ph.D.
Researcher
Verified email at metu.edu.tr
Title
Cited by
Cited by
Year
Augmented reality-based virtual manipulatives versus physical manipulatives for teaching geometric shapes to preschool children
Z Gecu-Parmaksiz, Ö Delialioğlu
British Journal of Educational Technology, 1-15, 2019
872019
The effect of augmented reality activities on improving preschool children’s spatial skills
Z Gecu-Parmaksiz, Ö Delialioğlu
Interactive Learning Environments 28 (7), 876-889, 2020
682020
The effects of using Google SketchUp on the mental rotation skills of eighth grade students.
MF Erkoc, Z Gecu, C Erkoc
Educational Sciences: Theory and Practice 13 (2), 1285-1294, 2013
512013
The effects of using geometry software supported by digital daily life photographs on geometry learning
Z Gecü, N Özdener
2th World Conference on Educational Sciences, 2010
252010
Augmented Reality Activities for Children: A Comparative Analysis on Understanding Geometric Shapes and Improving Spatial Skills
Z Gecü-Parmaksız
Middle East Technical University, 2017
232017
Pre-service Special Education Teacher's Acceptance and Use of ICT: A Structural Equation Model
S Yeni, Z Gecu-Parmaksiz
Journal of Education and Training Studies 4 (12), 118-125, 2016
182016
Effectiveness of an electronic performance support system on computer ethics and ethical decision-making education
SB Kert, Ç Uz, Z Gecü
Journal of Educational Technology & Society 17 (3), 320-331, 2014
152014
Fotoğrafların dinamik geometri yazılımı ile birlikte kullanılmasının başarıya ve geometrik düşünme düzeyine etkisi.
Z Gecü
Marmara Üniversitesi, Eğitim Bilimleri Enstitüsü, 2011
132011
Scenarios for computer ethics education
SB Kert, C Uz, Z Gecu
Procedia-Social and Behavioral Sciences 46, 2706-2710, 2012
102012
The Effects of Using Digital Photographs with Geometer's Sketchpad at 4th Grade
Z Gecü, AF Satıcı
4th World Conference on Educational Sciences, 2012
92012
An overview of current after school - OST STEM programs for girls
Z Gecu-Parmaksiz, J Hughes, T Butler-Ulrich
Journal of Digital Life and Learning 1 (1), 68-92, 2021
72021
Mental Rotation Ability and Computer Game Experience
Z Gecu, K Cagiltay
International Journal of Game-Based Learning 5 (4), 15-26, 2015
62015
Effectiveness of tablet PCs in the classroom: A Turkish case
İ Varank, S Yeni, Z Gecü
Revista de Cercetare si Interventie Sociala 46, 22, 2014
62014
Eğitimde Tablet Bilgisayar Kullanımına İlişkin Öğrenci Görüşleri: Bir Durum Çalışması.
İ Varank, S Yeni, Z Gecü
Journal of Theoretical Educational Science/Kuramsal Eğitimbilim Dergisi 7 (1), 2014
42014
Understanding math + making, grades 1-8.
J Hughes, L Dobos, Z Gecu-Parmaksiz, M Lam
Steam-3D Maker Lab, Ontario Tech University: Oshawa, ON, 2020
22020
Effects of computer game experiences on children’s spatial abilities
Z Gecu, MF Erkoc
International Journal Social Sciences and Education 5 (4), 580-589, 2015
22015
Student’s opinions for using tablet pcs in education: A case study
İ Varank, S Yeni, Z Gecü
Journal of Theoretical Educational Science 7 (2), 135-147, 2014
22014
Exploring children’s online summer camp adventures through creativity and problem solving
Z Gecu-Parmaksiz, J Hughes
Education Sciences 14 (1), 59, 2024
2024
Technology maker practices in mathematics learning in STEM contexts: a case in Brazil and two cases in Canada
IK Namukasa, Z Gecu-Parmaksiz, J Hughes, R Scucuglia
ZDM–Mathematics Education 55 (7), 1331-1350, 2023
2023
Innovative digital tools for online learning: Teachers’ perspectives
Z Gecu-Parmaksiz, J Hughes
Journal of Educational Informatics 4 (1), 3-18, 2023
2023
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