Us hunters: Interactive communication for young cavemen S Kourakis, N Parés Proceedings of the 9th international conference on interaction design and …, 2010 | 15 | 2010 |
Analyzing playability in multi-platform games: a case study of the Fruit Ninja Game Ç Aker, K Rızvanoğlu, Y İnal, AS Yılmaz Design, User Experience, and Usability: Novel User Experiences: 5th …, 2016 | 12 | 2016 |
Methodological review of playability heuristics Ç Aker, K Rızvanoğlu, B Bostan Proc. Eurasia Graph. Istanb. Turk 405, 2017 | 11 | 2017 |
Revisiting heuristics for evaluating player experience in different gaming platforms: a multi-modal approach Ç Aker, K Rızvanoğlu, Y İnal Game User Experience And Player-Centered Design, 123-161, 2020 | 8 | 2020 |
A multi-modal approach for evaluating player experience on different gaming platforms Ç Aker, Y Inal, K Rızvanoğlu International Journal of Mobile Communications 18 (2), 175-195, 2020 | 7 | 2020 |
Social media interactions and the use of third-party management applications on effectiveness and perception of information Ç Aker, Ö Öztürk Design, User Experience, and Usability: Interactive Experience Design: 4th …, 2015 | 3 | 2015 |
Using Heuristics for Evaluating Game Narrative: A Close Reading of Death Stranding B Bostan, Ç Aker Games and narrative: Theory and practice, 299-314, 2022 | 2 | 2022 |
GAMEHIGHED Initial Report: Output 1: Initial Research & Analysis Report. Higher-ed Programmes for Careers in Game Design & Development (2019–2022) G Çatak, B Bostan, Ç Aker, E Akan, J Gemrot, L Kolek, P Barák, ... Kazimierz Wielki University, 2020 | 1 | 2020 |
A Shorter Form of the Game User Experience Satisfaction Scale in Turkish: GUESS-20-TR Mİ Berkman, Ç Aker Acta Infologica 7 (2), 229-242, 2023 | | 2023 |
A New Lens Towards Games in Society: Flaneur, Gameur, and Beyond Ç Aker New Communication in the Post-Pandemic Era: Media, Education, and …, 2021 | | 2021 |
Investigation of gamification and its effects on marketing in Turkey Ç Aker Creative Industries in Turkey, 35-54, 2020 | | 2020 |
Design by Play: Utilizing Sims 4 in Preliminary Architectural Design A Çakır, S Sop, G Çatak Contemporary Topics in Computer Graphics and Games, 41-52, 2019 | | 2019 |
Dijital Oyun Deneyimi Analizi: Ghostwire Tokyo Oyun İncelemesi Ç Aker Intermedia International E-journal 10 (18), 160-177, 0 | | |