The power of the internet of things in education: an overview of current status and potential FT Moreira, A Magalhaes, F Ramos, M Vairinhos Citizen, Territory and Technologies: Smart Learning Contexts and Practices …, 2018 | 40 | 2018 |
Extended reality in education and training: Case studies in Management Education G Zwoliński, D Kamińska, A Laska-Leśniewicz, RE Haamer, M Vairinhos, ... Electronics 11 (3), 336, 2022 | 19 | 2022 |
Towards a new hybrid game model: designing tangible experiences AP Oliveira, M Sousa, M Vairinhos, N Zagalo 2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020 | 15 | 2020 |
Augmented reality: Current and new trends in education D Kamińska, G Zwoliński, A Laska-Leśniewicz, R Raposo, M Vairinhos, ... Electronics 12 (16), 3531, 2023 | 14 | 2023 |
Defining the mechanisms for engagement design protocol towards the development of analogue and hybrid serious games: Learning from FlavourGame M Sousa, AP Oliveira, P Cardoso, N Zagalo, M Vairinhos Joint International Conference on Serious Games, 31-46, 2021 | 13 | 2021 |
Interactividade e mediação M Vairinhos Mimesis, Porto, 2002 | 12 | 2002 |
Proposal of a tangible interface to enhance seniors’ TV experience: UX evaluation of SIX AP Oliveira, M Vairinhos, Ó Mealha Iberoamerican Conference on Applications and Usability of Interactive TV …, 2017 | 10 | 2017 |
Internet of Things in education: A tool for science learning FT Moreira, M Vairinhos, F Ramos 2018 13th Iberian Conference on Information Systems and Technologies (CISTI …, 2018 | 9 | 2018 |
Integrating Interactive Multimedia in Theatrical Music: the case of Bach2Cage P Rodrigues, M Vairinhos Artech 2005-2º Workshop Luso-Galaico de Artes Digitais Vila Nova de Cerveira …, 2005 | 8 | 2005 |
Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids P Reisinho, C Silva, M Vairinhos, AP Oliveira, N Zagalo 2021 IEEE 9th International Conference on Serious Games and Applications for …, 2021 | 6 | 2021 |
VR 360º and its impact on the immersion of viewers of suspense AV content T Marques, M Vairinhos, P Almeida Multimedia Tools and Applications 80 (20), 31021-31038, 2021 | 6 | 2021 |
Virtual and augmented reality awareness tools for universal design: towards active preventive healthcare LP Coelho, I Freitas, DU Kaminska, R Queirós, A Laska-Lesniewicz, ... Emerging Advancements for Virtual and Augmented Reality in Healthcare, 11-24, 2022 | 5 | 2022 |
How VR 360º impacts the immersion of the viewer of suspense AV content T Marques, M Vairinhos, P Almeida Proceedings of the 2019 ACM International Conference on Interactive …, 2019 | 5 | 2019 |
O museu-Narrativa e interatividade M Vairinhos ETD’15–4º Ergotrip design, Aveiro: Livro de resumos, 62-81, 2016 | 5 | 2016 |
Towards participatory activities with augmented reality for cultural heritage: A literature review C Silva, N Zagalo, M Vairinhos Computers & Education: X Reality 3, 100044, 2023 | 4 | 2023 |
Working on empathy with the use of extended reality scenarios: the Mr. UD project A Laska-Leśniewicz, D Kamińska, G Zwoliński, L Coelho, R Raposo, ... International Journal of Computer Applications in Technology 72 (3), 169-180, 2023 | 4 | 2023 |
Open IoT technologies in the classroom—a case study on the student’s perception FT Moreira, M Vairinhos, F Ramos 2020 15th Iberian Conference on Information Systems and Technologies (CISTI …, 2020 | 4 | 2020 |
Artefactos Tangíveis e Adaptáveis no Ambiente Doméstico MJRM Vairinhos PQDT-Global, 2014 | 4 | 2014 |
MindGym: Jogos para Doentes com Alzeimer? AS Castilho, C Correia, F Alves, H Macedo, J Martins, AI Veloso, ... VIDEOJOGOS 2012, 109, 2012 | 4 | 2012 |
Home-Based Activities for Children with Speech Sound Disorders: Requirements for a Tangible User Interface for Internet of Things Artefacts J Santos, M Vairinhos, J Rodriguez, LMT Jesus Applied Sciences 12 (18), 8971, 2022 | 3 | 2022 |