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Christo Dichev
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Gamification in education: A systematic mapping study
D Dicheva, C Dichev, G Agre, G Angelova
Journal of educational technology & society 18 (3), 75-88, 2015
28582015
Gamifying education: what is known, what is believed and what remains uncertain: a critical review
C Dichev, D Dicheva
International journal of educational technology in higher education 14, 1-36, 2017
16292017
From gamification to gameful design and gameful experience in learning
C Dichev, D Dicheva, G Angelova, G Agre
Cybernetics and information technologies 14 (4), 80-100, 2014
2732014
TM4L: Creating and browsing educational topic maps
D Dicheva, C Dichev
British Journal of Educational Technology 37 (3), 391-404, 2006
1682006
Gamification in education: Where are we in 2015?
D Dicheva, C Dichev
E-learn: World conference on E-learning in corporate, government, healthcare …, 2015
1282015
Authoring educational topic maps: can we make it easier?
D Dicheva, C Dichev
Fifth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2005
702005
A course gamification platform supporting student motivation and engagement
D Dicheva, K Irwin, C Dichev, S Talasila
2014 International Conference on Web and Open Access to Learning (ICWOAL), 1-4, 2014
692014
Towards data science literacy
C Dichev, D Dicheva
Procedia Computer Science 108, 2151-2160, 2017
682017
Gamifying learning for learners
C Dichev, D Dicheva, K Irwin
International Journal of Educational Technology in Higher Education 17, 1-14, 2020
662020
OneUp: Supporting practical and experimental gamification of learning
D Dicheva, K Irwin, C Dichev
International Journal of Serious Games 5 (3), 5-21, 2018
592018
Visualizing topic maps for e-learning
D Dicheva, C Dichev, D Wang
Fifth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2005
562005
Using topic maps for web-based education
C Dichev, D Dicheva, L Aroyo
Advanced Technology for Learning 1 (1), 1-7, 2004
562004
Open educational resources in computer science teaching
C Dichev, D Dicheva
Proceedings of the 43rd ACM technical symposium on Computer Science …, 2012
532012
OneUp: Engaging students in a gamified data structures course
D Dicheva, K Irwin, C Dichev
Proceedings of the 50th ACM Technical Symposium on Computer Science …, 2019
432019
Exploring learners experience of gamified practicing: For learning or for fun?
D Dicheva, K Irwin, C Dichev
International Journal of Serious Games 6 (3), 5-21, 2019
392019
Authoring topic maps-based digital course libraries
D Dicheva, C Dichev, Y Sun, S Nao
Workshop on Applications of Semantic Web Technologies for Adaptive …, 2004
342004
Current practices, trends and challenges in K-12 online learning
C Dichev, D Dicheva, G Agre, G Angelova
Cybernetics and Information Technologies 13 (3), 91-110, 2013
332013
Is it time to change the OER repositories role?
C Dichev, D Dicheva
Proceedings of the 12th ACM/IEEE-CS joint conference on Digital Libraries, 31-34, 2012
332012
Helping courseware authors to build ontologies: the case of tm4l
D Dicheva, C Dichev
Frontiers in Artificial Intelligence and Applications 158, 77, 2007
332007
A framework for concept-based digital course libraries
D Dicheva, C Dichev
Journal of Interactive Learning Research 15 (4), 347-364, 2004
302004
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