Ali Arya
Title
Cited by
Cited by
Year
The global game jam for teaching and learning
A Fowler, F Khosmood, A Arya, G Lai
Proccedings of the 4th Annual Conference on Computing and Information …, 2013
732013
The evolution and significance of the Global Game Jam
A Fowler, F Khosmood, A Arya
Proc. of the Foundations of Digital Games Conference 2013, 2013
702013
Facial actions as visual cues for personality
A Arya, LN Jefferies, JT Enns, S DiPaola
Computer Animation and Virtual Worlds 17 (3‐4), 371-382, 2006
562006
An international study on learning and process choices in the global game jam
A Arya, J Chastine, J Preston, A Fowler
International Journal of Game-Based Learning (IJGBL) 3 (4), 27-46, 2013
452013
Perceptually valid facial expressions for character-based applications
A Arya, S DiPaola, A Parush
International Journal of Computer Games Technology 2009, 2009
412009
Perceptually valid facial expressions for character-based applications
A Arya, S DiPaola, A Parush
International Journal of Computer Games Technology 2009, 2009
412009
Gamification of exercise and fitness using wearable activity trackers
Z Zhao, SA Etemad, A Arya
Proceedings of the 10th international symposium on computer science in …, 2016
402016
Classification and translation of style and affect in human motion using RBF neural networks
SA Etemad, A Arya
Neurocomputing 129, 585-595, 2014
392014
Keeping Users Engaged through Feature Updates: A Long-Term Study of Using Wearable-Based Exergames.
Z Zhao, A Arya, A Whitehead, G Chan, SA Etemad
CHI, 1053-1064, 2017
372017
Emotional remapping of music to facial animation
S DiPaola, A Arya
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 143-149, 2006
292006
Multispace behavioral model for face-based affective social agents
A Arya, S DiPaola
EURASIP Journal on Image and Video Processing 2007, 1-12, 2007
282007
Empirical study of a vision-based depth-sensitive human-computer interaction system
F Farhadi-Niaki, R GhasemAghaei, A Arya
Proceedings of the 10th asia pacific conference on Computer human …, 2012
252012
A methodology for incorporating personality modeling in believable game characters
V Zammitto, S DiPaola, A Arya
arya 1 (613.520), 2600, 2008
242008
Design and usability analysis of gesture-based control for common desktop tasks
F Farhadi-Niaki, SA Etemad, A Arya
International Conference on Human-Computer Interaction, 215-224, 2013
222013
Virtual reality and augmented reality in social learning spaces: A literature review
A Scavarelli, A Arya, RJ Teather
Virtual Reality 25, 257-277, 2021
212021
Affective communication remapping in musicface system
S DiPaola, A Arya
202004
Expert-driven perceptual features for modeling style and affect in human motion
SA Etemad, A Arya
IEEE Transactions on Human-Machine Systems 46 (4), 534-545, 2016
182016
Socially communicative characters for interactive applications
A Arya, S DiPaola, L Jefferies, JT Enns
Václav Skala-UNION Agency, 2006
172006
Motivational strategies and approaches for single and multi-player exergames: a social perspective
G Chan, A Arya, R Orji, Z Zhao
PeerJ Computer Science 5, e230, 2019
132019
Motivational impacts and sustainability analysis of a wearable-based gamified exercise and fitness system
Z Zhao, SA Etemad, A Whitehead, A Arya
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
132016
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