An innovative mobile electronic tourist guide application M Kenteris, D Gavalas, D Economou Personal and ubiquitous computing 13, 103-118, 2009 | 342 | 2009 |
Development platforms for mobile applications: Status and trends D Gavalas, D Economou IEEE software 28 (1), 77-86, 2010 | 279 | 2010 |
Virtual connection for packetised data transfer in a video and audio network JR Chen, D Wilson, D Economou US Patent 7,808,932, 2010 | 235 | 2010 |
Electronic mobile guides: a survey M Kenteris, D Gavalas, D Economou Personal and ubiquitous computing 15, 97-111, 2011 | 185 | 2011 |
Design methodology for 360 immersive video applications: the case study of a cultural heritage virtual tour L Argyriou, D Economou, V Bouki Personal and Ubiquitous Computing 24 (6), 843-859, 2020 | 145 | 2020 |
Mobile augmented reality for cultural heritage A Angelopoulou, D Economou, V Bouki, A Psarrou, L Jin, C Pritchard, ... Mobile Wireless Middleware, Operating Systems, and Applications: 4th …, 2012 | 141 | 2012 |
The impact of multimodal collaborative virtual environments on learning: A gamified online debate I Doumanis, D Economou, GR Sim, S Porter Computers & Education 130, 121-138, 2019 | 108 | 2019 |
Engaging immersive video consumers: Challenges regarding 360-degree gamified video applications L Argyriou, D Economou, V Bouki, I Doumanis 2016 15th international conference on ubiquitous computing and …, 2016 | 75 | 2016 |
Mytilene E-guide: a multiplatform mobile application tourist guide exemplar M Kenteris, D Gavalas, D Economou Multimedia Tools and Applications 54, 241-262, 2011 | 57 | 2011 |
Cultural applications for mobile devices: Issues and requirements for authoring tools and development platforms D Economou, D Gavalas, M Kenteris, GE Tsekouras ACM SIGMOBILE Mobile Computing and Communications Review 12 (3), 18-33, 2008 | 49 | 2008 |
360-degree interactive video application for cultural heritage education L Argyriou, D Economou, V Bouki 3rd Annual International Conference of the Immersive Learning Research Network, 2017 | 47 | 2017 |
Requirements elicitation for virtual actors in collaborative learning environments D Economou, WL Mitchell, T Boyle Computers & Education 34 (3-4), 225-239, 2000 | 39 | 2000 |
Evaluation of a dynamic role-playing platform for simulations based on Octalysis gamification framework D Economou, I Doumanis, F Pedersen, P Kathrani, M Mentzelopoulos, ... Workshop Proceedings of the 11th International Conference on Intelligent …, 2015 | 36 | 2015 |
REVRLaw: An immersive way for teaching criminal law using virtual reality M Mentzelopoulos, J Parrish, P Kathrani, D Economou Immersive Learning Research Network: Second International Conference, iLRN …, 2016 | 26 | 2016 |
User experience evaluation of human representation in collaborative virtual environments D Economou, I Doumanis, L Argyriou, N Georgalas Personal and Ubiquitous Computing 21, 989-1001, 2017 | 24 | 2017 |
Using personal digital assistants (PDAs) to enhance the museum visit experience K Micha, D Economou panhellenic conference on informatics, 188-198, 2005 | 23 | 2005 |
Interdisciplinary and international game projects for creative learning J Pirker, D Economou, C Gütl Proceedings of the 2016 ACM conference on innovation and technology in …, 2016 | 21 | 2016 |
“Gamification” and legal education: A game based application for teaching university law students V Bouki, D Economou, P Kathrani 2014 International Conference on Interactive Mobile Communication …, 2014 | 18 | 2014 |
A novel method for the development of personalized mobile tourist applications M Kenteris, D Gavalas, D Economou Acta Press, 2006 | 17 | 2006 |
Using serious games for learning British sign language combining video, enhanced interactivity, and VR technology D Economou, MG Russi, I Doumanis, M Mentzelopoulos, V Bouki, ... Journal of Universal Computer Science 26 (8), 996-1016, 2020 | 15 | 2020 |