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Yavuz Samur
Yavuz Samur
Bahcesehir University
Verified email at es.bau.edu.tr - Homepage
Title
Cited by
Cited by
Year
Leadership styles and technology: Leadership competency level of educational leaders
MS Gençer, Y Samur
Procedia-Social and Behavioral Sciences 229, 226-233, 2016
1052016
Differential effects of learning games on mathematics proficiency
M Chang, MA Evans, S Kim, A Norton, Y Samur
Educational Media International 52 (1), 47-57, 2015
832015
The effect of gamified STEM practices on students’ intrinsic motivation, critical thinking disposition levels, and perception of problem-solving skills
Sİ Asigigan, Y Samur
International Journal of Education in Mathematics, Science and Technology 9 …, 2021
622021
Oyunlaştırma yönteminin öğrencilerin motivasyonları üzerine etkisi
Z Özkan, Y Samur
Ege Eğitim Dergisi 18 (2), 857-886, 2017
622017
Dijital çağda bir öğretim yöntemi: Oyunlaştırma
M Şahin, Y Samur
Ege Eğitim Teknolojileri Dergisi 1 (1), 1-27, 2017
622017
The effects of an educational video game on mathematical engagement
M Chang, MA Evans, S Kim, A Norton, K Deater-Deckard, Y Samur
Education and Information Technologies 21, 1283-1297, 2016
622016
Redundancy effect on retention of vocabulary words using multimedia presentation
Y Samur
British Journal of Educational Technology 43 (6), E166-E170, 2012
562012
Kes Sesi: A mobile game designed to improve kindergarteners' recognition of letter sounds
Y Samur
Journal of Computer Assisted Learning 35 (2), 294-304, 2019
502019
Oyundan oyunlaştırmaya
S Arkün Kocadere, Y Samur
TOJET-Sakarya Üniversitesi, 2016
462016
The effect of educational game design process on students’ creativity
D Bulut, Y Samur, Z Cömert
Smart Learning Environments 9 (1), 8, 2022
452022
Dijital oyun tasarımı
Y Samur
Pusula, 2016
412016
Students’ opinions toward game elements used in gamification application
M Yasemin, Y Samur
Turkish Online Journal of Qualitative Inquiry 9 (2), 70-101, 2018
392018
Educational games and students’ game engagement in elementary school classrooms
S Kim, M Chang, K Deater-Deckard, MA Evans, A Norton, Y Samur
Journal of Computers in Education 4, 395-418, 2017
382017
Gamifying a hybrid graduate course
Y Samur
Global Learn Conference, FernUniversitat in Hagen, Berlin, Germany. Oyundan …, 2015
292015
Measuring engagement effects of educational games and virtual manipulatives on mathematics
Y Samur
Virginia Tech, 2012
262012
Measuring engagement effects of educational games and virtual manipulatives on mathematics
Y Samur
Virginia Polytechnic Institute and State University, Department of Learning …, 2012
262012
Oyundan oyunlaştırmaya
SA Kocadere, Y Samur
Eğitim Teknolojileri Okumaları, 397-415, 2016
222016
Genç nesil arasında yaygınlaşan bir bağımlılık: Akıllı telefon bağımlılığının farklı değişkenler açısından incelenmesi
DM GEZGIN, NB HAMUTOĞLU, Y SAMUR, İS Yıldırım
212018
Vocabulary learning through a gamified question and answer application
MA Kayseroglu, Y Samur
Journal of Learning and Teaching in Digital Age 3 (2), 27-41, 2018
192018
Genç nesil arasında yaygınlaşan bir bağımlılık: Akıllı telefon bağımlılığının farklı değişkenler açısından incelenmesi
NB Hamutoğlu, DM Gezgin, Y Samur, İS Yıldırım
162018
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