Detecting personality and emotion traits in crowds from video sequences RM Favaretto, P Knob, SR Musse, F Vilanova, ÂB Costa Machine Vision and Applications 30, 999-1012, 2019 | 28 | 2019 |
Urban walkability design using virtual population simulation CDT Mathew, PR Knob, SR Musse, DG Aliaga Computer Graphics Forum 38 (1), 455-469, 2019 | 27 | 2019 |
Bioclouds: A multi-level model to simulate and visualize large crowds A Da Silva Antonitsch, DHM Schaffer, GW Rockenbach, P Knob, ... Advances in Computer Graphics: 36th Computer Graphics International …, 2019 | 13 | 2019 |
Investigating cultural aspects in the fundamental diagram using convolutional neural networks and virtual agent simulation R Migon Favaretto, R Rosa dos Santos, S Raupp Musse, F Vilanova, ... Computer Animation and Virtual Worlds 30 (3-4), e1899, 2019 | 12 | 2019 |
Simulating crowds with ocean personality traits P Knob, M Balotin, SR Musse Proceedings of the 18th international conference on intelligent virtual …, 2018 | 11 | 2018 |
Generating cultural characters based on hofstede dimensions L Dihl, ES Testa, P Knob, GLB da Silva, RM Favaretto, MF de Alcântara, ... 2017 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE), 1-5, 2017 | 11 | 2017 |
Visualization of interactions in crowd simulation and video sequences P Knob, VF de Andrade Araujo, RM Favaretto, SR Musse 2018 17th Brazilian Symposium on Computer Games and Digital Entertainment …, 2018 | 9 | 2018 |
Arthur: a new ECA that uses Memory to improve Communication P Knob, WS Dias, N Kuniechick, J Moraes, SR Musse 2021 IEEE 15th International Conference on Semantic Computing (ICSC), 163-170, 2021 | 7 | 2021 |
How much do you perceive this? an analysis on perceptions of geometric features, personalities and emotions in virtual humans V Araujo, R Migon Favaretto, P Knob, S Raupp Musse, F Vilanova, ... Proceedings of the 19th ACM International Conference on Intelligent Virtual …, 2019 | 5 | 2019 |
Moving virtual agents forward in space and time GF Silva, P Knob, DA Schlatter, CG Johansson, SR Musse 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment …, 2020 | 4 | 2020 |
Generating background NPCs motion and grouping behavior based on real video sequences P Knob, M Alcantara, E Testa, R Favaretto, G Lima, L Dihl, SR Musse Entertainment Computing 27, 179-187, 2018 | 4 | 2018 |
Webcrowds: An authoring tool for crowd simulation GF Silva, P Knob, R Montanha, S Musse 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment …, 2022 | 2 | 2022 |
Optimal group distribution based on thermal and psycho-social aspects P Knob, GW Rockenbach, CR Jung, SR Musse Proceedings of the 32nd International Conference on Computer Animation and …, 2019 | 2 | 2019 |
Arthur and bella: multi-purpose empathetic ai assistants for daily conversations PR Knob, ND Pizzol, SR Musse, C Pelachaud The Visual Computer, 1-16, 2023 | 1 | 2023 |
Is my agent good enough? Evaluating Embodied Conversational Agents with Long and Short-term interactions J Santos, PR Knob, VP Scherer, SR Musse Proceedings of Simpósio Brasileiro de Jogos e Entretenimento Digital, 2021 …, 2021 | 1 | 2021 |
Simulating Behavior Diversity in BioCrowds P Knob, SR Musse Anais Estendidos do XXXII Conference on Graphics, Patterns and Images, 15-20, 2019 | 1 | 2019 |
How much do you perceive this? An analysis on perceptions of geometric features, personalities and emotions in virtual humans (Extended Version) V Araujo, RM Favaretto, P Knob, SR Musse, F Vilanova, AB Costa arXiv preprint arXiv:1904.11084, 2019 | 1 | 2019 |
Evaluating and comparing crowd simulations: Perspectives from a crowd authoring tool GF Silva, PR Knob, RH Montanha, SR Musse Graphical Models 131, 101212, 2024 | | 2024 |
Study of Non-Verbal Behavior in Conversational Agents CV Maccari, GG de Melo, PR Knob, SR Musse arXiv preprint arXiv:2312.06530, 2023 | | 2023 |
Study of Non-Verbal Behavior in Conversational Agents C Vicari Maccari, G Galle de Melo, PR Knob, S Raupp Musse arXiv e-prints, arXiv: 2312.06530, 2023 | | 2023 |