Takip et
Scot Osterweil
Scot Osterweil
Research Scientist, MIT
mit.edu üzerinde doğrulanmış e-posta adresine sahip - Ana Sayfa
Başlık
Alıntı yapanlar
Alıntı yapanlar
Yıl
Moving learning games forward
E Klopfer, S Osterweil, K Salen
Cambridge, MA: The Education Arcade, 2009
8582009
Using the technology of today in the classroom today: The instructional power of digital games, social networking, simulations and how teachers can leverage them
E Klopfer, S Osterweil, J Groff, J Haas
The Education Arcade 1 (2009), 20, 2009
3062009
The education arcade
E Klopfer, J Haas, H Jenkins
MIT Press, 2012
137*2012
Using the technology of today, in the classroom today
E Klopfer, S Osterweil, J Groff, J Haas
The Education Arcade Massachusetts Institute of Technology, 2009
1362009
From serious games to serious gaming
H Jenkins, B Camper, A Chisholm, N Grigsby
Serious Games, 470-490, 2009
742009
Resonant games: Design principles for learning games that connect hearts, minds, and the everyday
E Klopfer, J Haas, S Osterweil, L Rosenheck
MIT Press, 2018
632018
Fun and Learning: Blending Design and Development Dimensions in Serious Games through Narrative and Characters
T Marsh, LZ Nickole, E Klopfer, C Xuejin, S Osterweil, J Haas
Serious games and edutainment applications, 273-288, 2011
302011
The boom and bust and boom of educational games
E Klopfer, S Osterweil
Transactions on edutainment IX, 290-296, 2013
242013
Zoombinis and the art of mathematical play
C Hancock, S Osterweil
Hands on 19 (1), 17-19, 1996
221996
“I just don’t know where to begin”: designing to facilitate the educational use of commercial, off-the-shelf video games
KEH Caldwell, S Osterweil, C Urbano, P Tan, R Eberhardt
Serious Games and Edutainment Applications: Volume II, 625-648, 2017
182017
Fun and learning: the power of narrative
T Marsh, C Xuejin, LZ Nickole, S Osterweil, E Klopfer, J Haas
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
182011
Moving learning games forward: Obstacles, opportunities & openness: An educational arcade paper
E Klopfer, S Osterweil, K Salen
Retrieved July 19, 2009, 2009
132009
Are games all child’s play?
S Osterweil, E Klopfer
Bloomsbury Publishing, 2011
122011
Learning and Change—A View from MIT's Education Arcade
S Osterweil, LX Le
International Journal of Cognitive Technology 15 (1), 58, 2010
92010
Using the Technology of Today in the Classroom today
J Groff, J Haas, E Klopfer, S Osterweil
The Education Arcade, 1-2, 2009
92009
Designing learning games that matter
S Osterweil
The Education Arcade: MIT, 2007
92007
Social and cognitive group awareness to aid argumentation about socially acute questions on social media
M Dado, D Bodemer
International Society of the Learning Sciences, Inc.[ISLS]., 2018
8*2018
Using the technology of today
E Klopfer, S Osterweil, J Groff, J Haas
The classroom today—The instructional power of and how teachers can …, 2009
72009
Resonant games
E Klopfer, J Haas, S Osterweil, L Rosenheck, C Macklin
MIT Press, 2018
62018
Gaming Considerations for Educational Assessments
D Dockterman, Y Petscher, A McAfee, E Klopfer, S Osterweil, ...
PsyArXiv, 2020
52020
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