Follow
Goknur KAPLAN
Goknur KAPLAN
Bilgisayar ve Öğretim Teknolojileri Eğitimi Bölümü, ODTÜ
Verified email at metu.edu.tr
Title
Cited by
Cited by
Year
A qualitative investigation of student perceptions of game elements in a gamified course
T Aldemir, B Celik, G Kaplan
Computers in human Behavior 78, 235-254, 2018
2942018
Games and simulations: A new approach in education
GK Akilli
Games and simulations in online learning: Research and development …, 2007
2932007
Deneyim ve eğitim
J Dewey, S Akıllı, G Can, G Kaplan
ODTU Yayıncılık, 2007
1802007
Üniversite öğrencilerinin nomofobi düzeyleri ile farklı davranış örüntülerinin arasındaki ilişkilerin incelenmesi
G Kaplan
1322016
Working with multicultural virtual teams: critical factors for facilitation, satisfaction and success
K Cagiltay, B Bichelmeyer, G Kaplan Akilli
Smart Learning Environments 2, 1-16, 2015
912015
An instructional design/development model for the creation of game-like learning environments: The FIDGE model
GK Akilli, K Cagiltay
Affective and Emotional Aspects of Human-Computer Interaction: Game-Based …, 2006
762006
İlköğretim drama 1
E Bayram, E Özgül, G Kaplan, HA Ünal, H Yapağılı, K Demir, M Morgül, ...
Ostim Çıraklık Eğitim Merkezi Matbaası, Ankara, 1999
481999
Affective and emotional aspects of human-computer interaction: game-based and innovative learning approaches
M Pivec
IOS Press, 2006
372006
User Satisfaction Evaluation of an Educational Website.
GK Akilli
Turkish Online Journal of Educational Technology-TOJET 4 (1), 85-92, 2005
302005
Social Media for academics: motivation killer or booster?
I Celik, GK Akilli, TC Onuk
2014 IEEE 14th International Conference on Advanced Learning Technologies …, 2014
202014
Deneyim ve eğitim (3. Baskı)
J Dewey, S Akıllı, G Can, G Kaplan
Ankara: Odtü Yayıncılık, 2013
172013
A proposal of instructional design/development model for game-like learning environments: The FID2GE model
GK Akıllı
Middle East Technical University, 2004
162004
Investigation of high school students’ internet addiction inThe light of various variables
DM Gezgin, GK AKILLI
Mersin Üniversitesi Eğitim Fakültesi Dergisi 12 (3), 917-931, 2016
132016
Innovative educational technology for special education and usability issues
K Cagiltay, F Cicek, N Karasu, H Cakir, G Kaplan Akilli
Design, User Experience, and Usability. User Experience Design for Everyday …, 2014
112014
Üniversite Öğrencilerinin Nomofobi Düzeyleri ile Farklı Davranış Örüntülerinin Arasındaki İlişkilerin İncelenmesi Examination of the Relationship Between Nomophobia Levels and …
GK AKILLI, DM GEZGİN
Mehmet Akif Ersoy Üniversitesi Eğitim Fakültesi Dergisi 1 (40), 2016
62016
BİLİŞİM TEKNOLOJİLERİ ÖĞRETMEN ADAYLARININ BÖLÜMLERİNE YÖNELİK ALGISI: ODTÜ BÖTE ÖRNEĞİ
N Sevim, ÖF İslim, G AKILLI
Ahi Evran Üniversitesi Kırşehir Eğitim Fakültesi Dergisi 17 (1), 439-459, 2016
52016
Finding meaning in online, very-large scale conversations
BK Smith, P Sharma, KY Lim, GK Akilli, KN Kim, T Fujimoto
Handbook of research on web log analysis, 307-327, 2009
52009
Beden Hareketleriyle Kontrol Edi Len Kinect Teknolojisinin Zihinsel Engelli Öğrenciler Açısından Eğitimde Kullanım Potansiyeli. 7
FD Uzun, ŞB Gülen, C Uzun, H Çakır, K Çağıltay, N Karasu, G Akıllı
Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu, 6-8, 2013
42013
Deneyim ve egitim
J Dewey
Ceviri: S. Akilli). ODTU Yayincilik, Ankara, 2011
42011
Bringing affect to human computer interaction
M Akgun, GK Akilli, K Cagiltay
Affective Computing and Interaction: Psychological, Cognitive and …, 2011
42011
The system can't perform the operation now. Try again later.
Articles 1–20