The effect of lighting, landmarks and auditory cues on human performance in navigating a virtual maze D Marples, D Gledhill, P Carter Symposium on Interactive 3D Graphics and Games, 1-9, 2020 | 18 | 2020 |
The Influence of Intrinsic Perceptual Cues on Navigation and Route Selection in Virtual Environments D Marples University of Huddersfield, 2017 | 2 | 2017 |
Unsupervised pedestrian sample extraction for model training Y Hao, D Marples, Y Liu, Z Xu 13th Multi Conference on Computer Science and Information Systems 2019 …, 2019 | 1 | 2019 |
Broad Environmental Change Blindness in Virtual Environments and Video Games D Marples, P Carter, D Gledhill, S Goodson International Conference on Videogame Sciences and Arts, 169-178, 2019 | | 2019 |
Gradual Change Blindness of Texture Transitions Across the Entire Field of Vision in Virtual Environments D Marples, P Carter, D Gledhill, S Goodson 11th Conference on Videogame Sciences and Arts, 2019 | | 2019 |
EU Students in HE: A Case Study of Games and Web Students M O’Grady, D Gledhill, D Marples Transnational Higher Education in Computing Courses: Experiences and …, 2019 | | 2019 |
Pocket Galaxy Game D Gledhill, M Novak, D Marples | | 2017 |
Hover Havoc Game D Gledhill, M Novak, D Marples | | 2016 |
Sublevel Zero D Marples | | 2015 |
Dream D Marples, D Gledhill, A Stancill | | 2015 |