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Kai-Mikael Jää-Aro
Kai-Mikael Jää-Aro
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Title
Cited by
Cited by
Year
Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds
M Craven, I Taylor, A Drozd, J Purbrick, C Greenhalgh, S Benford, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2001
592001
A subjective virtual environment for collaborative information visualization
D Snowdon, KM Jää-Aro
Virtual Reality Universe 97, 2-5, 1997
231997
Effects of image resolution on depth perception in stereo and nonstereo images
KM Jää-Aro, L Kjelldahl
Stereoscopic Displays and Virtual Reality Systems IV 3012, 319-326, 1997
151997
Unit-A Modular Framework for Interaction Technique Design, Development and Implementation
A Olwal, S Feiner, KM Jää-Aro, L Kjelldahl
Columbia University, 2002
132002
How not to be objective
KM Jää-Aro, D Snowdon
Collaborative Virtual Environments, 143-159, 2001
112001
Reconsidering the avatar: From user mirror to interaction locus
KM Jää-Aro
Numerisk analys och datalogi, 2004
92004
The DIVE laboratory
C Carlsson, KM Jää-Aro
Presence: Teleoperators & Virtual Environments 4 (4), 431-440, 1995
91995
Body-Centred Configuration in Collaborative Virtual Environments
D Snowdon, KM Jaa-Aro
Proceedings of the 2nd FIVE International Conference, 48-54, 1996
71996
Retaining body language in subjective virtual environments using artifact-centred coordinate systems
KM Jaa-Aro, D Snowdon
Proceedings of the Thirtieth Hawaii International Conference on System …, 1997
51997
Production Support Tools for Electronic Arenas: Using Tangible Interfaces for Media Editing
J Bowers, KM Jää-Aro, SO Hellström, M Hoch, G Whitfield
NADA, Tekniska högskolan, 2000
42000
The implementation of digital tools in teaching: a qualitative case study at a swedish primary school
P Josefsson, KM Jaa-Aro, AM Berrez
11th International Conference on Education and New Learning Technologies …, 2019
32019
Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas
M Hoch, KM Jää-Aro, J Bowers
Immersive Projection Technology and Virtual Environments 2001, 267-276, 2001
32001
Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas
M Hoch, KM Jää-Aro, J Bowers
Immersive Projection Technology and Virtual Environments 2001, 267-276, 2001
32001
Blink: Exploring and generating content for electronic arenas
J Bowers, KM Jää-Aro
31999
The Lightwork performance: algorithmically mediated interaction for virtual environments
J Bowers, SO Hellström, KM Jää-Aro
CHI 98 Conference Summary on Human Factors in Computing Systems, 291-292, 1998
31998
FICTION: A Literature Review of Methodologies and Strategies Related to the Introduction of ICT in Schools for Teaching Science
M Walsh, A Siri, E De Negri, P Josefsson, KM Jää-Aro, S Lundmark, ...
22019
Activity-Oriented Navigation
KM Jää-Aro, JM Bowers, SO Hellström
21999
Supporting Event Management by Sonifying Participant Activity
J Bowers, SO Hellström, KM Jää-Aro
21999
Making Lightwork: The Algorithmic Performance of Virtual Environments
J Bowers, SO Hellström, KM Jää-Aro
NADA, Tekniska högskolan, 1998
21998
Three-dimensional Interaction and Presentation for Computer-Supported Cooperative Work
KM Jää-Aro
Kungliga Tekniska högskolan, 1996
21996
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